RAY LC
RAY builds empathic bonds between machines and humans using spatial interactions, uniting expertise in HCI, new media, and narratives. Exhibits: Elektra, NYSCI, Ars Electronica, CVPR, New Museum, JCCAC, Osage, Goethe Institute, HKAC, PMQ, Science Gallery MSU, IEEE VISAP, SIGGRAPH Asia, ACC Gwangju. Awards: Japan JSPS, NIH Microcircuits, Microsoft Imagine Cup, Verizon, Adobe Design Award, Davis Peace Foundation, NY Foundation for the Arts, HKADC, HKRGC GRF.
websiteLydia Yanheng Li
Lydia is a PhD student and Hong Kong PhD Fellowship winner at the School of Creative Media, who came from Beijing Institute of Technology. She studies how tangible media can help people explore their relationships with others and non-human beings, and she hopes to challenge people's preconceived perceptions. She is a video producer who enjoys collecting sounds and images from everyday life.
websiteXiaoyu Chang (Matilda)
Xiaoyu Chang (Matilda) is currently a PhD candidate at the School of Creative Media. She previously graduated from the University of Glasgow. With a mechanical engineering and automobile background, her research interests focused on human robotics interaction, human-centred design, and robotics. She has a strong desire to explore novel interaction behaviours between humans and machines. Her academic works are published at HRI and CHI.
websiteKexue Fu (Shirley)
Kexue is a PhD student with research interests in the fields of human-computer interaction and social computing. Currently, she is focusing on investigating ways to enhance user experiences and social interaction in VR/AR, particularly in the realm of spatial interaction. She combines data modelling and analysis with qualitative research methods. Kexue is an avid sports enthusiast and food lover, as well as a passionate learner of classical dance and the French horn.
websiteSijia Liu (Star)
Star is a PhD student at the School of Creative Media. She received her MFA from CityU, and BFA from School of the Art Institute of Chicago. Her interests include the human senses, mass culture, and social problems that are sensitive to the youth. Her art and curatorial work also focus on these issues, visually displayed by immersive media. Star's work is published at ACM CC, Multimedia, ISEA, etc.
websiteSuifang Zhou
Suifang Zhou is a PhD student at the School of Creative Media. He previously graduated from Northeastern University with a background in game design and human factors. His research interests focus on understanding and designing gameplay, particularly applying novel approaches to integrate conceptual frameworks that enhance gameplay for serious game purposes. His current work explores ways of designing AI-human interaction with game mechanics and narratives for behavioral change for positive goals like climate action, recently published at CHI.
websiteDr. Marty Miller
Dr. Marty Miller is a visual culture and adult education researcher interested in Hong Kong's technological culture. Obtaining his PhD at Hong Kong Polytechnic University, he bridges these disciplines by noting how image-creation practices adapt to emergent technology and why this influence informs the meanings created. Specifically, found photography and technological literacy designs fuel his scholarly output, funded creative work, and integrated teaching practice. Marty's works are published in Creativity and Cognition, Mindtrek, IASDR, etc.
websiteXiaoke Zeng (Kerwin)
Xiaoke is a full-time research assistant at the School of Creative Media, who came from South China Normal University. He is interested in exploring the creative applications of XR, AIGC, and BCI for supporting future creative processes. He is also a designer and director who created fictional stories and animation videos of future products.
Fan Zhang (Grace)
Grace is a full-time research assistant at the School of Creative Media, who came from Karolinska Institutet. With a medical background, she is interested in the field of human-computer interaction and XR with applications in health. She is always intrigued by outdoor activities and has a passion for crocheting, crafting adorable little things.
Bowen Liu
Bowen is a full-time research assistant at the School of Creative Media. He pursued a masters at Central Academy of Fine Arts, where he exhibited with works in Beijing. His creative scope encompasses generative art, mechanical installations, and visual effects experiments. He has also published work at DIS in a project about participatory GenAI for expressing intangible cultural heritage.
Zhiyuan Zhang (Alan)
Zhiyuan is an CS student at City University of Hong Kong. He worked on human-machine co-storytelling, particularly the web GPT-2-based interface. He also helped produce machine-learning powered works in Sound Of(f) and Down the Holograph. Alan is author of a CHI paper on dancing with drone, and is also a DJI drone pilot who enjoys exploring nature.
Yihuan Li
Yihuan is an undergraduate CS student who also minors in neuroscience at the City University of Hong Kong. She is interested in BMI and HCI and has a burning desire to explore the role of memory in learning and spatial interaction. As a participant and observer of life, she enjoys reading, music, photography, and sports! She is currently making books about performance technology, HCI, and the arts.
Latisha Besariani Hendra
Latisha is an AI practitioner currently studying Computer Science at the City University of Hong Kong. She works at the intersection of art and technology, using Machine Learning in artistic creation. Latisha's cross-disciplinary practice in art and engineering enables her to use GenAI for production while working with technical aspects of AI systems. Latisha's GenAI artworks have been exhibited at Hong Kong's Heritage of Mei Ho Museum, Venezia Contemporanea, and Goethe Institute HK. She also authored a CHI paper on using ChatGPT for a social media-like climate action game.
websiteKassie Jichan Jin
Kassie is an undergraduate student in BASCM at the City University of Hong Kong, with a strong passion for exploring the intersection of artificial intelligence, content creation, and digital media. She is interested in pop culture and its influence on modern media. As an IBDP Bilingual Diploma graduate, Kassie has a keen interest in photography, filmmaking, and the creative arts, and continuously seeks to integrate her technical expertise with her passion for media studies and storytelling.
Alumni 2023-2024
Ruishan Wu - RA MFA, now Simon Fraser CS PhD, published in DIS and ISEA.
Ling Christy Ma - RA SCM BA, now Cornell grad student, published in HRI.
Mingyao Melissa Pan - RA SCM BA, now private industry.
Stella Yaxuan Mao - RA SCM BA, designer, published at HRI and Frontiers in Physiology.
Alumni 2021-2022
Zeynep Erol - undergrad student, now Polytechnico di Milano grad student.
Marco Lui - RA SCM BAS, programmer and robotics, now private industry.
Anthon Zhang - RA SCM CS, machine learning, now ChineseU Hong Kong PhD.
Eray Ozgunay - undergrad student, now Bilkent University PhD, published in ArtsIT.
Lillian Song - masters student, now CityU digital humanities PhD, published in Frontiers.
Joining Us
Fully funded positions for highly motivated students and research assistants are available. Candidates should have good English communication and writing skills, with ability in one of these areas: human-computer interaction research and analysis skills, creative technology skills such as VR 3D-modeling animation performance, programming ability like python machine-learning robotics web-frameworks. See opportunities page for details.
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