What Robots Need From Clothing.
Designing for Narrative Influence: Speculative Storytelling for Social Good in Times of Public Health and Climate Crises.
Fake It to Make It: Exploratory Prototyping in HRI.
Designing Functional Clothing for Human-robot Interaction.
Now You See Me, Now You Don't: Revealing personality and narratives from playful interactions with machines being watched.
Machine Gaze: Self-Identification Through Play With a computer Vision-Based Projection and Robotics System.
Remapping and replay in generative spaces.
cARd: Mixed Reality Approach for a Total Immersive Analog Game Experience.
Agents of Spatial Influence: Designing incidental interactions with arrangements and gestures.
Immersiveness and usability in VR: a comparative study of Monstrum and Fruit Ninja.
Machine Learning and Therapeutic Strategies in VR.
Secret Lives of Machines.
Midi-Rox: A reversible wrap dress to empower one-handed dressing.